Gear Enhancement: The higher the enhancement level, the larger the bonus to the primary and secondary attributes on the gear will be.
Legendary enhancement growth rate: 10%, 10%, 10%, 15%, 15%
Gear Level: The higher the level of the gear, the higher the attributes on the gear can be.
Gear Quality: The higher quality of the gear, the more bonus attributes it can have.
Necklace
Primary Stats: Hit Rate, Increased Damage
Secondary Stats: Armour, Life, Critical Hit
Ring
Primary Stats: Speed, Hit Rate, Increased Damage
Secondary Stats: Critical Hit, Critical Damage
Weapon
Primary Stats: Increased Damage, Hit Rate
Secondary Stats: Critical Hit, True Damage, Armor Breaker
Helmet/Chest-plate/Boots
Primary Stats: Damage Reduction, (Increased Armor / HP), Speed (for boots)
Secondary Stats: Miss, Resist
*If you're going for a glass cannon type composition, then you'll want as much speed as possible, making a double or triple speed stat on boots more important than even damage reduction.
*If you're going for a glass cannon type composition, then you'll want as much speed as possible, making a double or triple speed stat on boots more important than even damage reduction.